Monday, August 28, 2006

Play Prince Of Persia

Play The Flash Version of Prince Of Persia

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CLICK HERE TO PLAY THE GAME

About The original Prince Of Persia
Prince of Persia (1989, Broderbund)
As the title suggests, the game is set in Persia. As a child, Jordan Mechner had enjoyed the tales from the Arabian Nights and thus the settings for this game are Persian/ Arabian. The Prince is an orphan, living off the streets of Persia. One day, he scales the palace walls to catch a glimpse of the Princess, whose beauty is like moonrise in the heavens. His feelings are reciprocated by the Princess as well, commoner though he be.

The game starts with the Sultan of Persia being called away for a war in a foreign land. Sensing opportunity, the evil Vizier Jaffar seizes the throne for himself. The Prince, our hero, is imprisoned, since Jaffar has designs on the Princess. The Princess is also imprisoned and is given an hour to decide: she would have to either marry Jaffar or else, die. The Prince therefore has 60 minutes to complete the game by saving the Princess and destroying Jaffar.

The twist is that the game is played in real time, so the Prince must quickly complete the quest without breaks. On some platforms it is possible to save the game at the start of each level, though the time limit still applies. The only way to lose the game is by letting the time expire. If the Prince is killed, the game will restart from the beginning of the level, or in some levels, at a mid-way checkpoint. The game also included a power bar, another 'first' for games of that time period. Medium falls, blue potions, being hit by falling platforms and sword hits took one bottle off the power bar, while major falls, being hit unarmed, falling or running on spikes and blades, killed the Prince instantly. The Prince could increase the number of bottles in his power bar by drinking larger red potions, usually hidden or in dangerous places, while the regular-sized Red magic potions restored one life each time they were consumed. There was also a green potion that made the Prince light-weight and one that made the screen flip around, depending on the level.

In the game's last level, the Prince has to fight and defeat Jaffar, himself a master swordsman. The Prince is re-united with the Princess and all is well again.

PLATFORMS

Apple II, Apple Macintosh, DOS, Amiga, Atari ST, Master System, Sega CD, Game Boy,

Game Boy Color, NES, SNES, Sam Coupé, Amstrad CPC, ZX Spectrum, Game Gear, Turbo Duo, Mega Drive/Genesis



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